I haven't talked about the Nintendo NX so far, because there isn't too much to talk about. Still I wanted to get this out, before we get any substantial info in 2016, for the slim chance of a ''Hah! Told you so.''
The late Satoru Iwata announced this next Nintendo
Hardware this March, but apart from that we know hardly anything
about it. This is all the information we got so far.
Of course this means that everything I
write from here on is pure speculation. So with this in mind let's
talk about two patents Nintendo filed earlier this year. Now one
important thing to keep in mind is, that a filing a patent doesn't
necessarily mean that Nintendo will use it. I'm looking at you
Vitality Sensor, but it can give us a small glimpse at Nintendos
thought process. At least the deemed the idea important enough to
protect it via Patent.
The first one is about a console
without any optical disc drive. Does this mean that the NX will be a
digital only console? Honestly I think the chances for that are
rather slim. For this to work the console would need to have a
massive build in memory. Also physical copies are still to relevant.
Looking at how conservative Nintendo was with internal safe space so
far, I don't see them going full on digital. The only use I can see
for this is an alternative Version of the NX or even the Wii-U, which
is cheaper than the console with a disc drive and comes with a bigger
internal memory to save digital games.
http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=20150231511&OS=20150231511&RS=20150231511
The other Patent talks about a new
controller concept. By the looks of it, it's still a rather rough
sketch. It's just a Wii-U gamepad with some missing buttons. The new
feature, and the reason why the controller was filed as Patent, are
the shoulder buttons. These would be replaced by wheels, which can be
used to scroll through menus or something similar.
Of course this Patents rekindled the
flame of speculation, but honestly they don't tell us anything
worthwhile. But now with all the sparse facts on the table, we can
head into deep speculation territory.
The NX as fusion concept:
Probably the most well known
speculation about the NX and also the one I think is pretty likely.
The NX is not a single console, but a product consisting of a
portable and stationary device. While you are at home you can enjoy
games in high definition, and when you leave the house you can
continue your play session on the fly. This would also fit Iwatas
vision of Nintendo products growing together. Also, if this is true,
it would also explain the New Nintendo 3DS. The N3DS was much more
than a simple hardware revision, like the Nintendo 3DS XL, but more
like a step in between different handheld generations. Of course the
reason for this was to increase the life span of the 3DS. And when we
think about the NX as a fusion concept it makes sense. Normally we
would at least heard about a successor to the 3DS, but if they intent
to make the NX a fusion console, they need to squeeze some more years
out of their handheld, while the phase out the Wii-U and replace both
with the NX. I personally see the New 3DS as biggest reason to
believe in the NX as fusion type console.
The fusion concept with both devices as
part of a single console, would make sense if Nintendo intends to
leave 3rd Parties truly behind. They have problems
sustaining two platforms, but with only one, they could manage it.
This would also mean that their teams probably would have more time
for new IP, as they only need to create one Mario Kart, etc, each
console cycle instead of two.
Still it also poses some problems, like
a possible high price for the starter pack, containing two consoles,
and turning the NX truly into a Nintendo only machine. Also it would
limit the game design. Games on handheld platforms mostly are
designed with the aspect of short play sessions in mind. Also it
would limit the possibilities of the console games, because they also
need to work on the handheld device. This would lead to most people
only buying the handheld version of the NX, making the stationary
irrelevant.
These are some of the reasons why I
don't think that the Handheld NX and Console NX will be one system. I
still believe in the fusion concept, but more as two deeply connected
consoles, that still work on their own. The consoles will still
release at the same time, and maybe there will an expensive package
containing both of them, but they won't be the same console, but more
like twin brothers. Complementing eachother, while still remaining
individuals. There probably will be some games that release on both
systems, and I cross buy and cross save will work, but still both
consoles will receive their own unique games. Maybe there will be a
feature where you can upscale the portable games to the big screen.
While near the console NX the handheld
version could act as a sort of Wii-U Gamepad. This would allow Off-TV
play and also backwards compatibility. They could also expand on the
potential of their Multiplayer games. With several handheld systems,
each player has his own screen. This coupled with each ''controller''
possessing processing power, enables countless possibilities.
The NX controller:
The second thing I want to talk about
is the controller of the new console. For this I want to take a look
at the Wii-Mote and the Wii-U Gamepad and why one worked, while the
other failed. Let's start with the failure.
The Wii-U Gamepad is great. That is my
personal opinion about it. But even I have to admit, that it looks
clunky and uncomfortable at first sight. It's a normal controller
with a tablet shoved inbetween. It also doesn't give immediate
feedback about it's added value. Let me explain this with an example.
You start a game. Most of the time the Gamepad screen and the TV will
show the same image. Most of the time this will remain so throughout
the game, because Off-TV is the only Gamepad feature. And even if not
than you need to learn what the Gamepad does in that specific game.
Is it just a map? Used for puzzles, by providing a different
perspective? The game needs you to teach the use of the Gamepad. This
feels just as clunky as the looks of the controler.
Now let's look at the Wii-Mote. Right
of the bat it's something everyone recognizes. A TV-Remote. You start
the console and, like most people do with remotes, point it at the
screen. You see the pointer and immediately recognize it reacting to
your movement with the Wii-Mote. Also inside a game most of the
commands with the Wii-Mote feel natural. You point at the screen to
aim or strike to use your sword. Also the Wii-Mote provide direct
feedback. Shake it and Mario uses his spin ability.
The NX controller should strive for the
same natural feeling like the Wii-Mote, if Nintendo intends to make a
special control scheme for their new console. Something easy to
grasp, providing direct, visible feedback to your actions. Or they
should just stick to a regular controller design, like an improved
Pro-Controller.
Marketing and Name:
For gods sake let's hope they finally
get their marketing right again. The Wii-U is a textbook example of
how not to do it. I'm still convinced that most of the Wii-Us failure
can be attributed to it's name and abysmal marketing. With the NX
they should position them firmly and communicate what this new
console is all about. Sony did this perfectly with their ''This is
for the players'' campaign. Meanwhile the Wii-U wasn't sure if they
wanted to catch the hardcore crowd or try not to lose the Casual
market, causing both to fail. For the NX look for a name, that
clearly distinguishes the console from it's predecessor, and shows
that this is the next big step for Nintendo. And then market the shit
out of it.
In the end we don't know anything
substantial about the NX so far, but the amount of speculation
clearly shows that there is still an interest in Nintendo hardware.
They should use this possibility as a blank slate to start over and
recapture their leading position in the Industry.
As for now I'm happy with my Wii-U, but
can't help but wonder about the future. In any case we'll hopefully
know more at E3 2016.
and as always
thanks for reading
Source of Pictures: Nintendo
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