Showing posts with label 3DS. Show all posts
Showing posts with label 3DS. Show all posts

Wednesday, October 18, 2017

Top 5 best Horror Games on Nintendo Systems

It's October and you all know what this means. Yes it's this time of the year again. The time of ghouls and ghosts. The time were we are all aching for a good scare. Of course finding such on Nintendo consoles may be a hard, but not impossible. Over the years our favourite maker of game consoles has been home to some pretty terryfying experiences. And no I'm not talking about the Zelda CDI games. Instead I want to take this chance to dedicate this weeks toplist to a genre that often is overlooked between Marios and Links adventures, but is just as important for a healthy console library. At least for me.

So join me in taking a look at the five best Horror games on Nintendo consoles.


5: Clock Tower



It's hard to imagine by todays standards, but the first Clock Tower Game on the Super Nintendo was really terryfying. Even when I played it some years ago, when I was in my mid twenties, I still felt a little bit uneasy. Of course the Graphics are extremely outdated, but hte gameplay still perfectly transfers the feeling of help- and hopelessness.

The Story of the game is quickly told. The protagonist Jennifer and three other children are adopted by a wealthy, secluded living man, named Simon Barrows. After the are brought to his mansion, which is named Clocktower after it's most prominent feature, and Mr. Barrows is nowhere to be found, Jennifer opts to search for him. Shortly after she finds the corpse of one of the other girls and from that point onward, is stalked by a mysterious deformed man with a huge pair of scissors.

Like I said earlier Clock Tower is stil a good horror game, despite its outdated graphics, because it perfectly translates the horror via Gameplay. As with all Point and Click games you only indirectly control Jennifer. But that's not what I'm speaking about. The two main factors that keep the game working even today are Scissorman and how your character reacts to him. Scissorman may look grotesque and even funny at first glance, but the gameplay he creates is truly terryfying. The developers have perfectly incorporated one of the fundamental rules of Horror. You can't fight the monster. If you try Scissorman will kill you. Everytime.
Instead you have to hide or use enviromental traps to momentarly stop him. But here comes the second genious gameplay twist into play. Whenever Scissorman is nearby you enter panic mode. Simpyl said Jennifer is fearing for her life and this clouds her judgement. In panic mode you may trip and generally act slower based on your health.

This all coupled with the extremely open structure of the game with several endings and pathways to take made Clock Tower and instand classic in the Horror Genre with several great sequels, which sadly can't be found on Nintendo consoles.


4: Resident Evil Revelations



While Resident Evil 4 is an excellent game and has claimed it's rightful place in history, it was also the first step away from the classic Resident Evil formula. Of course the end result is one of the best games of all time and most certainly the best Resident Evil game overall, but it can't be denied that it toned down the Horror Atmosphere from previous titles a little. The shift towards a more action oriented franchise started with this title and because we're talking about Horror games here, I wanted to shine the spotlight on another entry. One that brought RE back on track and put down the groundwork for the series excellent resurrection in Resident Evil 7. Of course I'm talking about the first Revelations game on the 3DS.

When the game was first introduced I, and many others, where sceptical. Can a Horror game work on a handheld console? The simple answer is, yes it can. Revelations was one of the first games that really made the 3D effect worthwile, simply because it looked great. Capcom really got everything out of the Hardware and created a gorgeous 3DS title.

But what made the game truly a success was that it perfectly brought back the old Resident Evil theme. The abandoned cruise liner Queen Zenobia is a perfect Horror location. It manages to combine grand setpieces with claustrophobic and dark corridors. But what really puts Revelations on this list is the great enemies they introduced. The T-Abyss Virus infection creates truly amazing monsters, and even though the enemy variety could be bigger, Capcom managed to create truly disturbing monsters for you to fight. And of course you don't fight them in hordes, which helps to keep things rather fresh (and frightening).


3: Eternal Darkness



You can't make a list about Horror games on Nintendo consoles without mentioning this GameCube classic. If you're familiar with the Psycho Mantis Bossfight in Metal Gear Solid for the Playstation then let me tell you that Eternal Darkness is this Boss fight turned into a full game. And also if you're a fan of H.P. Lovecraft and lament his lack of presence in the video game world, then let me tell you that this is a game you need to play, as it's story is heavily inspired by the authors works.

But what is the story? Well just like the rest of the game it's complicated. The main protagonist of the game is Alexandra Roivas, but most of the time you'll be playing other characters which stories Alexandra experiences through reading in the Tome of Eternal Darknss. The Story spans over more than two centuries starting in 26 b.c. up until Alexandras part in the year 2000. It's very well written and deals heavily with the concepts of insanity and cosmic horror. I won't say anything more, just that this game is well worth playing for the great story alone.

But luckily that's not all Eternal Darkness has going on for it. The gameplay is also quite good. But of course the one thing that I have to mention, and central pillar of the gameplay, is the sanity meter. Your characters don't stay unaffected by the Horrors they'll have to face in order to survive. All of this takes a heavy toll on the mind. And Eternal Darkness takes joy in showing this to you. Every time your sanity meter drops lower more and more hallucinations will occur. Thes hallucinations are often character and location specific, so there is a shit ton of them. And the most insidious thing is that they don't ''physically'' affect your character, but they all make it harder to survive. For example a room is now full of monsters or upside down. And of course there are the legendary Fourth Wall breaks like the fake error screen that tells you your save data has been lost and so forth.

Overall Eternal Darkness is a true mindfuck of a game in the best way possible and should be enjoyed by every fan of Horror games.


2: Silent Hill: Shattered Memories



I haven't played Silent Hill 2....
I haven't played Silent Hill....
but I have played Silent Hill: Shattered Memories. And to all of you now saying that this is a remake of the first Silent Hill congratulations. You're technically correct. The best kind of correct.

But now back to the actual game. As stated above Silent Hill: Shattered Memories is a remake of the first Silent Hill for the Wii, but that's not entirely true. It's more of a reimagining of the first game. It has the same basic premise as the first, the main characters search for his daughter, but the plot has been altered as well as new and changed characters. The biggest change, however, is the the new and defining feature of psychotherapy sessions. From time to time you'll enter these first person sessions and answer questions. And the answers you give will then influence the future gameplay and surroundings. This creates an incredibly dynamic game that feels different for every player.

One thing that makes Silent Hill: Shattered Memories so frightening is it's monsters. Or should I say monster? Instead of many differend creatures hunting you this time around it's only one typ of monster. But don't worry you won't get bored of them because just like the rest of the game they are everychanging. Every action you take and every answer you give to the psychotherapist alters their appearance. This ensures that these monsters not only feel very threatening, but also keeps them unique for every player.
And one last thing adds to their impact. You can't fight them. Silent Hill: Shattered Memories is the first title in the series without any combat system. Instead you have to avoid and outwit the monsters your own action have created. And that makes for one hell of a memorable play session.


1: Project Zero 2:



When the Project Zero (Fatal Frame) IP was partially bought by Nintendo I didn't think much of it. A friend had owned the first installment on his PlayStation 2, but we never actually came around to playing it. So when I got a used copy of the Wii Remake of the second game, Crimson Butterfly, I didn't knew what I was in for. What i got was simply one of the greatest horror trips I've ever experienced.

The plot of the game is simple. The Twin Girls Mio and Mayu visit their favourite childhood playspot before it's lost to a damn construction. But the nearby forest had been home to a village a long time ago where the Crimson Sacrifice Ritual was performed. When this ritual failed one day the whole village vanished. Now there is an urban legend that whoever wanders to deep into the nearby woods becomes forever entrapped in the lost village.
I don't think I have to delve any deeper into the story, do I?

But the story is not the part that makes this game so special to me. It's the simple fact that this game has created one of the best atmospheres I've ever experienced in a video game, period. The dangerous beauty of the Lost Village really pulled me in, even with the outdated Wii hardware. And one thing that the developers understood masterfully was how to create a perfect, threatening enviroment. The Ghosts never lose their edge and every encounter had my heart beating. The game doesn't overload you with encounters, but perfectly paces them and keeps you in a state of constant tension. It is a really stressful experience. And that's what makes it so great.


So tell me. What games had a chill running down your spine? Which made you turn on the light at night? Let me know your experiences in the comments.

And as always
thanks for reading

Monday, September 11, 2017

5 times Nintendo dropped the Ball with Metroid

This week it's finally time. Seven years after the last ''proper'' release in the series we're getting a new Metroid game. Of course it's not completely new, but ''just'' a remaster of Metroid 2 for the Gameboy, but if you compare both games directly it's like night and day. Metroid: Samus Returns is not just a remaster with better graphics, but a true remake build from the foundation that was Metroid 2. With new areas and more story this game will be worth it even if you know the original in and out. Or at least that's what I hope. The definitive answer will arrive on the 15th of September when the game finally launches.
Still in the past Metroid fans didn't have it easy. Even though Samus is often considered as one of the big three Nintendo figures, together with Link and Mario, she is by far the character with the fewest appearances. Also Nintendo hasn't been handling her all to well in the past. And while I'm sure that Samus Returns and the upcoming Prime 4 will be a return to form for her, it can't be denied that Nintendo has had several missteps in Metroids long and storied history.

So before we, hopefully, return to a positive outlook for the Metroid series let us delve one last time into the dark pits that was the Metroid series in the last couple of years. Hopefully by looking back at the darkness behind us the light at the end of the tunnel will shine even brighter.

So without further ado here are the five times Nintendo has dropped the Ball with Metroid.


5: Metroid Prime Pinball



Metroid is a series that has a very unique atmosphere. No matter which game you play all perfectly translate the feeling of being alone in space perfectly to the player. So what is the natural idea for the first Spin-off game in the series? If your answer is a Pinball game because of Samus Morph Ball then I think I hate you. Metroid Prime Pinball was released in 2005 in NA (or 2007 in Europe) for the Nintendo DS. It was a commercial failure selling only 6,228 copies during it's first month, but more importantly this was the first proper Spin-off game the Metroid series recieved. Not only that but it felt more like a cheap cash in, than a full fledged game. Nearly all reviews criticized the lack of variety and content.

Not to say that the game was bad, but a series with such a long history clearly deserved more. Metroid Prime Pinball is a perfect example on how to cheaply cash in on a huge IP. In todays market it would probably be a phone game, created to make a quick buck. Still some of the redeeming qualities the game has, are the fact that it's actually a pretty good pinball game and fans of the Metroid series will recognize many details on the different tables.

Still the fact remains that the first proper Spin-off the Metroid series recieved should have been something more thematically appropriate. A stealth based game where you play a Federation Spy or maybe a team based shooter with some federation forces.... which brings us to...


4: Metroid Prime Federation Force



Hach Metroid Prime Federation force... you were so young and innocent. But you were also delivered to us at the worst possible time. You just can't hope that Fans, who have been waiting for a new game in a franchise, will take lightly to a spin-off game using a completely different art style and having little in common with the main line entries. Federation Force has been doomed from the start, which is a pity because the game wasn't that bad. It's not great by any means, but it is a solid team shooter. It was a solid Spin-off and certainly more thematically fitting than a Pinball game.

Then why is it higher on this list? The answer is simple. When Metroid Prime Pinball was released it was between Prime 2 and 3 during one of the best peroids for being a Metroid fan. As a result the game was mostly ignored or accepted as a fun oddity. When Federation Force released it had been six years since the last proper Metroid title. And that title was Other M.

So the first Metroid title after a full console cycle was a game where you didn't even play Samus. And while I did say that the game wasn't half bad there is one glaring flaw, which I simply can't ignore. Earlier I said that Metroid is a game series with a strong and rich atmosphere. And that is the one thing that Federation Force is severly lacking. The Chibi Artstyle they chose for this adventure simply doesn't mix well with the idea of a Metroid title.

So in conclusion the game came at the worst possible time and with the worst possible art style. Which is a damn shame because otherwise I'm sure it would've been a success. So in the end Nintendo is to blame for the fall of Metroid Prime: Federation Force


3: Not celebrating the 25th anniversary



2011 was a huge year for Nintendo. During e3 they celebrated 25 years of Zelda with a live orchestra and later that year Skyward Sword, the biggest Zelda releas up to that point, came out for the Wii. And Nintendo really went all out to make the 25th anniversary of the Zelda series as big as possible.
Another series that celebrated it's 25th birthday during that year was Metroid. Of course you wouldn't know because Nintendo did absolutely nothing to remind you of that fact. No concerts, no release, not even a sale of older titles on the e-shop.

Hey Samus thanks for 25 years of service and staring in several of the most critically aclaimed video games of all time. Here's a friendly handshake. Now back into the closet with you.

Metroid is often ranked among the most important Nintendo franchises. Even though it doesn't sell huge quantities of games it has an extremely high standing among the more hardcore gamers. A demographic in which Nintendo doesn't have the strongest standing. Metroid is one of the few possibilities to garner the attention of that crowd. By not celebrating the 25th anniversary of the Metroid series Nintendo let a perfect opportunity got to waste to promote their brand as something more than just a casual paradise.


2: Metroid Other M



Metroid Other M started with a bold vision. Giving Samus a voice. But along the way it seems like Nintendo forgot that she also has to say something with that voice. When Other M was released Voice Acting was still a novelty in Nintendo titles. Metroid Prime: Corruptoin had been the trail blazer three years earlier. Samus, however, had remained silent during the course of that game. And looking back this was the right decision.

Before Other M we never knew what Samus was thinking. So we had to fill that with our own imagination. Luckily her actions did speak for her. We got to know Samus as a badass bounty hunter, who gets the job done. Even when faced with immense danger she never backed down, but instead bravely faced it head on.

Well now we know she proabably was haunted by self doubt during all those encounters. Other M has many problems, but by far the biggest has to be Samus characterization in that game. I get that they intended to maker her a flawed character for a more engaging story. After all it's hard to connect with a superhuman, but they overshot that goal by a long mile. Other M currently sits nearly at the end of the Metroid canon. When the game takes place Samus not only had been a soldier in the galactic federation, but also an accomplished bounty hunter and hero for several years. She has survived two encounters with Mother Brain, exterminated the Metroids and defeated Dark Samus. And still one meeting with her old superior turns her back into the insecure and, to be honest, dumb girl she was many years ago?

To say Metroid Other M has been pretty damaging to Samus character would put it lightly. At this point everything about that game should be forgotten and burried.


1: Not doing enough with (and for) the franchise



Between Super Metroid and Metroid Prime were nearly 8 years and between Other M and Federation Force still 6 years. And if you count Metroid Prime 4 as the next ''true'' Metroid game then it's even more. As you can see Metroid has always been a series with ups and downs. Which is a huge shame considering the great potential it offers.
It's often said that Nintendo lacks appeal for more mature audiences. It even goes so far that some people love to suggest transitioning games like Zelda into a game for adults. I think a darker Zelda is always among the top of wishes when a new game in that series is announced.
What people tend to forget is that Nintendo already has a franchise with a dark atmosphere and the possibility for a deep story. And they just ignore it.

Even though there lies so much potential in the Metroid series. Not only in the mainline games, but also in spin-offs and merchandise. Of course Samus is no Mario, so seeing her go cart racing or having a nice Boardgame with Ridley would not fit into the tone of the series, but games like Federation Force, ill recieved as it was, prove that there are great possibilities for Spin-Off games in the series. And not only that. Metroid would be a great fit for adaptiation in a different Medium. Expanding the backstory of the galactic federation in a series would be interesting to see.

Generally speaking the lack of Metroid in all of Nintendos merchandise is just baffling. While you see Mario around every corner and each GameStop has at least two copies of Zelda Monopoly in store you're hard pressed to finde any trace of Samus outside her own games. And that is a damn shame.


Where do you think Nintendo dropped the Ball with Samus? What would you do differently? Let me know in the comments

and as always
thanks for reading

Monday, August 14, 2017

Top 5 Nintendo Summer Games

Summer is great. Well not for me because I hate the heat, but for pretty anyone else. Still even a Winter friend like me can appreciate the great atmosphere that comes along with summer. Just enjoying a sunny day by the water or go hiking in the mountains... there are countless great things about summer. Lucily for people like me there are videogames, which allow us to escape into warm summer worlds, even whil sitting in a nice cool basemant.

The summer has many faces, altough the classic beach theme is, of course, the most dominant one. Luckly the same goes for the world of videogames. So today I would like to take you an journy through five games, which would be perfect holiday destinations. So grab your swim shorts and bikinis, put on your sunglasses and enjoy the summer. And if the weather doesn't play nice then enjoy these virtual summer dreams.


5: Pokemon Sun/Moon



For a moment I thought about including Pokemon X/Y instead of Sun/Moon. France, or Kalos as it's called in the games, is a beautiful region, rich with culture and awesome sights. But to be honest the Alola region from Sun and Moon is nearly unbeatable in the summer category. Even though Hoenn comes close.
But Hawai, which is the real life inspiration for Alola, is one of the first things that come to mind, when anyone mentions summer and holiday.

Beautiful girls in hawaian dresses dancing between tiki torches while you enjoy a cold drink at the beach. Doesn't that sound like the perfect summer? And if your stay is filled with adventure and discovering new Pokemon then it's even better.

The Alola Region works because it offers nearly everything. You can even find a snowy peak on one of it's island. If the need to cool down ever arises. Apart from that there a beautiful beaches and lush jungles. Also there is the local Malasada speciality.


The Sight alone is enough to make my mouth water.
Alola simply offers everything from adventure to delicous treats and also it's very kid friendly. There is no better place for a family vaccation than the Alola region.



4: The Legend of Zelda: The Wind Wakter



The sun above and the water beneath you. Nothing but the endless sea in front of your boat. The flooded Hyrule from the Wind Waker made me long for the island life, even as a young boy in 2003. Experiencing the busy ''city'' life on Windfall island, the mysterious forest on Forest Haven or just relaxing at the beach on Outset Island. There is an activity for everyone on this huge ocean.

Also who doesn't like to feel like an explorer when discovering new Islands. The Ocean from Wind Waker also offers that. From frozen Islands to an acitve volcano the Ocean offers many unique sights to see. There are even rumors about a ghost ship appearing in clear, starry nights.

Some may call the long travel times by boat boring, but to me they are a chance to relax and simply enjoy the water and fres salt-breeze. The Wind Waker is your own adventure holiday. You are the captain of your own ship and you decide where you head too. And yes Breath of the Wild offers an even bigger freedom, but it doesn't have the same summer feeling. The blue sky above and the blue ocean beneath. That is what summer is all about. And all of that you can find in The Wind Wakers Hyrule.



3: Yoshis Island



Now if you're searching for a complete package than look no further. Lush forrests and Jungles? Check. Snowy mountain peaks? Check. Flower fields? Check. Beaches and water fun? Check.
Yoshis Island simply offers everyting. As long as you can overlook the insane Magikoopa trying to steal your baby. It even features some old castles to satisfy your need for some culture and history.

Of course like all vaccation destinations on this list this place isn't for the faint of hear. There is lots of action to be had on this island with lots of different activities. Be it skiing downhill, go cave diving or monkeying around in the jungle. There is something for everyone.

And while you enjoy the beautiful sights this island has to offer you, maybe you'll even topple down a spiked tyrant in still one of the most epic battles of all time. Talk about active holidays.



2: Donkey Kong Country: Tropical Freeze



Earlier I called a holiday in Alola kid friendly. In that case this place is the complete opposite. It's brutal, hard and absolutely amazing. But let's talk about the landscape first. A tour across the six islands of Tropical Freeze is probably the most varied vaccation you could have. You love the mountains? Well Autumn Heights has you covered. Want a Safari throug the African Wilderness? No problem just head over to the Bright Savannah. Just want to have fun at the Beach? Here's Sea Breeze cove for you. You love snow? Luckily the Snowmads have frozen over Donkey Kong Island creating the perfect winter wonderland for you to enjoy. There is even a jungle full of giant fruits and huge factories to satisfy your needs for something extraordinary.

Of course, just as I stated earlier, this amazing adventure isn't for everyone. It's an action vaccation by every definition. If your're looking for a relaxin holiday this isn't the place for you. But if you're searching for a satisfying experience head over to the nearest Funky Flights or simply jump into the next best rocket barrel.



1: Super Mario Sunshine



Of course the Number One spot could only go to a game, which has Holiday and vaccation as it's main theme. Isla Delfino is THE Holiday paradise and if you, or a doppelganger, who looks like you, dosn't cover the whole Island in paint the locals actually are very welcoming. And Isla Delfina has a lot to offer. From a four star spa resort (Ghosts inclusive) over a amusement park all the way to the countless beautiful beaches the Island is the ultimate summer holiday location. Of course it doesn't offer the geographical variety some of the earlier entries had, but everything here is made with one thing in mind. Vaccation. And because of that it can't be beaten.

Isla Delfino is the perfect place to forget your daily troubles. It may not be a huge island hopping adventure, but that doesn't mean there isn't a lot to do here. You can even clean the teeth of a giant eel, which will really scare the crap out of any one with deep water phobia. Or maybe you simply prefer to play with some watermelon at the beach? No matter what your preferences are Isla Delfino offers something for everyone.

So just sit back and relax. Enjoy the sun because you won't find any rain here. Theres always great wether and perfect conditions to fully enjoy your vaccation. All 365 days of the year.



So what games get you into the summer mood? What is your favourite virtual holiday destination? Maybe you prefer something really left field. Whatever it is let me know in the comments below.

And as always

thanks for reading

Wednesday, July 26, 2017

Nintendo Q1 Financial Results

I hope you all are enjoying Splatoon 2 as much as I do. If you managed to get hold of a Switch that is. But the launch of the sequel to one of the most addicting and fun online shooters in decades was not the only thing noteworthy that happened in the last couple of days.
Because today Nintendo released their Q1 financial results reports. With that we have up to date information about the sales figures of all Nintendo Platforms and games. The Quarter covers everything sold from the 1st April until the 30th June. So without further ado let's take a look at the data.

  • Net Sales: ¥154,069 Million
  • Operating Income: ¥16,208 Million
  • Profit: ¥21,260 Million

  • Total Switch Hardware: 4.70 Million
  • Total Switch Software: 13.60 Million
  • Total 3DS Hardware: 67.08 Million
  • Total 3DS Software: 335.10 Million
  • Total Wii-U Hardware: 13.56 Million
  • Total Wii-U Software 99.97 Million Units

  • Smart Device, IP related income: ¥9,062 Million
  • Earnings from Pokemon Go: ¥3,286 Million




So all in all we're looking at quite the successful quarter for Nintendo. And to think what could have been possible if the Switch wasn't plagued by constant supply issues. But there is on big thing that I would like to direct your eyes to. The insane attach rate Mario Kart 8 and Breath of the Wild have. Nearly everyone who owns a Switch owns those games. This once again proves the Power Nintendo IP has to sell software, but also poses a great danger. If Nintendos first party offerings are too successful 3rd Party developers may feel discouraged to bring their games onto the system. Nintendo has to actively work against this, not by releasing inferior games, but by encouraging and fostering relationship with other publishers. Lets hope they've learned their lesson from the Wii-U.

Anyways these numbers are great and prove that the Switch Hype is far from dying. Let's hope they can keep that momentum until the holidays, but with Super Mario Odyssey on the Horizon I have little doubts that they'll manage.

And as always

thanks fro reading

Tuesday, July 25, 2017

Top 5 upcoming Nintendo Games

2017 proves to be an interesting year for Nintendo. The Nintendo Switch launched with great success, but supply shortages and a lack of big titles have seen it slow down somewhat. Of course it's still far from being a Wii-U. Everytime a new shipment of consoles hits the shelves they are sold out in a matter of hours. At least where I live. And with the release of Splatoon 2 the small software drought that plagued the console through April and May seems to be finally over. Also the future is looking more than bright.

On the other hand we have the 3DS, which, despite being at the end of its lifespan, still gets great new releases. It even got a new iteration with the New 2DS. It seems Nintendo really is standing by their word to support their dedicated handheld and don't see the Switch as a replacement.

Now focusing solely on the Software Nintendo has had a good year so far. ARMS, a completely new IP, launched with solid sales and scores from game critics and The Legend of Zelda has blown every person and their mother completely out of the water. But this year is far from over and if we take a small peek into the future we still have an exciting line-up on the Horizon.

So today I'd like to talk about the 5 Games upcoming Nintendo games you should get most excited about.


5: Mario & Rabbids: Kingdom Battle



For a long time I wouldn't believe that this game actually existed. I couldn't believe it.
I'm not a big fan of the Rabbids and I probably won't get this game for exactly that reason, but despite that we all should still get excited for that release. First and foremost because the game looks really good. Well apart for the damn Rabbids. Most importantly the gameplay looks polished and like it could be a lot of fun. I'm not the first one to state that, but it strongly reminds me of X-Com, which is never a bad sign. The combat seems to be very strategical, but still the presentation makes it look really fast paced and action driven.

The Gameplay, however, isn't the only thing that looks exciting about this game. It's the implications that Mario & Rabbids: Kingdom Battle has. This is the first in a long time that Nintendo has given one of their IPs to another company. Not only that but they allowed this company to create their own crossover game. Now I'm not saying that from now on Nintendo should hand out the rights to develop their titles left and right, but if they are willing to give Mario to Ubisoft, so that they can develop a strategy game including him, they may be willing to do the same with other IPs. IPs which could truly benefit from a new angle or even just a new game in their franchise. If Nintendo is unwilling or unable to create a new entry then why not give it over to another Publisher, so that they can develop a game for the Switch. Mario & Rabbids: Kingdom Battle proves that this is now a possibility and that makes me very excited. My fingers are crossed for an Advanced War revival.

Also just look how proud the creator of the game is.

4: Pokemon UltraSun/UltraMoon



Probably the last proper Pokemon Games released for the 3DS these will surely be great experiences. I'm feeling that with the transition towards the Nintendo Switch Pokemon will surely change. It will be just as groundbreaking as Zelda and Mario transitioning into 3D during the N64 era. Anything less would be disappointing.
And because of that I think that UltraSun and UltraMoon will be the last hooray for the Pokemon series on dedicated Handhelds. GameFreak will cram everything they can into these titles. I have the feeling that UltraSun and UltraMoon will be the Ultimate Pokemon experience.


3: Xenoblade Chronicles 2



The first Xenoblade Chronicles was one of the best JRPGs of all time. And it's spiritual successor Xenoblade Chronicles X was my personal game of the Year in 2015. So when Nintendo announced Xenoblade Chronicles 2 during the Switch event in January I couldn't believe my luck. And when they announced that the game would launch this year I lost it.
First of all the game looks great. I really love the kind of open worlds Monolith creates. And I think the decision to go full Anime style with the characters instead of a mixture like in X was the right one. Also I'm sure they'll fix the FPS issues and rough edges until release.
I'm simply looking forward to exploring this world. Because while Breath of the Wild created probably the greatest open world of all time (up until now), one thing that that the Xenoblade titles have, that Breath of the Wild lacks, is something truly unique. Don't get me wrong I love Hyrule, but something like Noctilum or Sylvalum you can't find in any other game. Monolith are experts in creating unique and alien worlds. Stepping foot into the Noctilum for the first time and hearing the amazing overworld score will forever be one of my greatest gaming moments.

And with Xenoblade 2 I'm sure Monolith will deliver once again. The trailers alone make me wanna experience this world. Just like Mira these new world simply feels awe inspiring. And it also helps that all Xenoblade Games so far were also pretty good in the gameplay department.
It's a shame that Xenoblade 2 launches in a year with Super Mario Odyssey and Breath of the Wild. Otherwise I'm sure it would be one of the main contenders for my game of the year spot.


2: Metroid: Samus Returns



It's a new Metroid title. A new 2D Metroid title. Forget that it's a remake of the GameBoy game. Just look at this and tell me you're not excited.


Forget Peach, Zelda and Co. For me Samus will always be the first Lady of Nintendo. And to see her (hopefully) return to form is just great.
Metroid has had it rough in the last couple of years. Metroid Other M, while mechanically good, was a storyline mess and did a lot of damage to Samus as a character. And while Metroid Prime: Federation Force may have been an okay game it cam at completely the wrong time. It felt more like an insult towards Metroid fans.

But now Nintendo seems to be back on track and intends to bring Metroid back into the spotlight were the series belongs. With the renaissance of the the MetroidVania genre in the last couple of years, mostly thanks to indie developers, this is the perfect timing to bring back one of the founders of the whole genre.
Also if the gameplay from the Nintendo Treehouse is anything to go by we don't need to be concerned for the quality of the game. Samus Returns looks and plays amazing.


1: Mario Odyssey



Of course this game is number 1. After Breath of the Wild this is the biggest game of the year for anyone owning a Nintendo Switch. And while Link returned to his 2D roots with his newest game, Mario chooses a different direction. It's also a return, but instead of going all the way back it's a return to the leveldesign of one of the most important games of all time. When Super Mario 64 launched it wowed its audience with worlds that seemed endless. Super Mario Sunshine also followed in the same vein, but with Mario Galaxy 1&2 and Super Mario 3D World Nintendo steered 3D Mario titles into a different direction. The focus shifted more onto the platforming, instead of exploring spacious worlds. Of course this wasn't a bad thin, and in the end it served to make the announcement of Super Mario Odyssey all the more special.

Just like with Breath of the Wild one year before Mario just stole the show during this years e3. And once again Nintendo proved that if they change the formula of one of their established franchises, then they truly intend to knock it out of the park.

Super Mario Odyssey is a game that is fun even when you're just watching someone else playing it. The levels look so vibrant and colorful that you just want to jump in and start adventuring.

Mario has always been great, but this is the first time since the original Galaxy that I felt a rush of excitement, when watching a Mario game. Odyssey surely has the potential to be a true game changer.


So what are your most anticipated games for this year? Let me know in the comments below.

And as always

thanks for reading

Friday, April 14, 2017

Nintendo Direct 12.04.2017


After the unfortunate passing of Nintendo President Satoru Iwata nearly two years ago Nintendo Directs have become quite the rarity. And while the Nintendo Switch event was held in similar spirit, the formal atmosphere couldn't match the carefree fun the Directs often had.
If you missed the Directs as much as I did, I have good news for you. Tonight we got treated to another Nintendo Direct, focusing on ARMS and Splatoon 2. Two of the biggest upcoming titles for Nintendos new console. But of course other titles were also mentioned.

So was this a good Direct? First take a look for yourself.


It was tightly packed and eventful, that is for sure, but let us start at the beginning. So after the Nintendo Switch event it seems Yoshiaki Koizumi is going to be the new, permanent host. And while he hasn't reached Satoru Iwatas level of charisma yet, I'm positive that he will grow into the role. Overall his presentation was a little bit stiff at times. Still overall I found the Direct rather charming and well done.

But, and this can't be denied, the whole presentation felt rather rushed. Apart from Splatoon 2 and ARMS no game got much more than a minute of screen time. Also there weren't any meaningful announcement, but more on that later. For now let us focus on the information that we were given.


We started of with a slew of 3DS titles, but really now meaningful information on any of them. Granted it were all games we had seen before, but still it felt really rushed. The information we got, apart from a very basic overview on the games, were mostly release dates. Still I find it reassuring that Nintendo still supports their six year old handheld. This reinforces their stand on the Switch being a true Home Console and not some sort of hybrid, which replaces the Wii-U and the 3DS.
And the titles coming to the handheld system aren't bad either. Ever Oasis and Monster Hunter Stories have me interested the most, but there seems to be something to enjoy for everybody. And the Pikmin game, which is now called Hey! Pikmin looks really good. It is a big departure from the main series, but as a Spin-off the 2D Side-Scrolling approach could really work.
But something that has become painfully clear is that Handheld game development is now entirely a Japanese Club. There has been no game announcement from a Western Studio for the 3DS. Not even from an Indie Studio. While the handheld market has always been eastern dominated it is a shame to see that the West seems to focus solely on Mobile Games nowadays.
Still I think most of us are fine with mostly Japanese games for the 3DS. And like I said earlier there is a wide array of different games and genres coming this year, so we have lots too look forward to. So far Nintendo does an excellent job in keeping the 3DS alive and I hope they will keep it that way for at least a year.


List of 3DS releases:

  • Hey! Pikmin: 28th July 2017
  • Ever Oasis: 23rd June 2017
  • Monster Hunter Stories: Fall 2017
  • YO-KAI Watch 2 Psychic Specters: Fall 2017
  • Culdcept Revolt: 29th August 2017
  • RPG Maker Fes: 27th June 2017
  • Miitopia: 2017
  • Fire Emblem Echoes DLC: 2017
  • New Kirby Multiplayer Game: Holiday 2017


But of course the 3DS wasn't the only focus of this Direct. There will be also new Amiibos. First up the already speculated new Zelda Amiibos finally got confirmed. On 23rd June Kid Link from Majoras Mask, Link from Skyward Sword and Link from Twilight Princess will come to stores. The Data Mined Skywards Sword and Fierce Deity Outfits from Breath of the Wild already revealed that these Amiibo were in the making, but now we finally have a release date.


But that's not all .Because soon we'll all be able to hold Bayonetta in our hands. Yes that's right. On 21st July 2017 the final three Amiibos from the Smash Bros. Series, including our favorite Witch will launch.


And now let us get to the main event.
Even with only a hand full of games the Nintendo Switch launch has been a huge success. But, and this has to be said, launching with on of the best games in history (Breath of the Wild) won't be enough to sustain a long term success, if there isn't a steady support of other games. And in this regard I'm not fully behind the Switch yet. On 28th April we'll get the definitive version of Mario Kart 8 with Mario Kart 8: Deluxe, but apart from that there is no truly big title coming till e3. At least fans of Japanese games can get the Switch without any worries.
While the support of Western developers is still in the air somehow it seems their Japanese colleges are fully behind Nintendos newest console.
But as for now, except from Sonic Forces, there is no big third party title announced for the Switch. Still if you missed out on the Wii-U the Swich is worth a purchase.


But were the 3rd Party developers dropped the ball (till now) Nintendo luckily is ready to pick it up. While the Wii-U suffered a long drought of games after it's launch this time it seems they have a slew of titles ready to launch overt he coming months.
Just like with Splatoon when it was first unveiled, ARMS looks better and better with each showing. It seems they truly have packed the game full with great Multiplayer content. The short presentation of a fight between Spring Man and new Character Min Min really showcased the intense and quick fun this game will (hopefully) provide. I'm still unsure if ARMS is going to be the next big thing, but it seems like a solid multiplayer title which will be loads of fun with your friends.
ARMS launches on 16th June 2017.


And only one month later we will be treated to the first true highlight of the Switches post launch line-up. Splatoon 2. As we all know the first game was a blowout success, especially in Japan where it even managed to outsell Final Fantasy 15 and Mario Kart 8. So of course the announcement of Splatoon 2 created a lot of buzz. After the original Splatoon was Nintendos first attempt at a Multiplayer Shooter Splatoon 2 now builds and expands on this basis. New Weapons, New Equipment and new Game modes.
If you're a Sony or Microsoft Gamer you're probably familiar with Horde Modes. They are quite popular in games like Gears of War or Call of Duty after all. Well now Nintendo only games can join the fun in Splatoon 2. The goal of this mode is to defend and survive against Waves of Enemies, who continuously grow stronger. It's a simple premise but with the right team of friends it's nearly endless fun.
The Nintendo Switch will get it's next System Seller on 21st July 2017 when Splatoon 2 launches.


List of Switch releases:

  • ARMS: 16th June 2017
  • Mario Kart 8 Deluxe: 28th April 2017
  • Ultra Street Fighter 2 The Final Challengers: 26th May 2017
  • Minecraft: 11th May 2017
  • Sonic Forces: Holiday 2017
  • Sonic Mania: Summer 2017
  • Project Mekuru (Working Title): Summer 2017
  • Fate/Extella: 25th July 2017
  • Disgaea 5 Complete: 23th May 2017
  • Monopoly: Fall 2017
  • Rayman Legends Definitive Edition: 2017
  • Sine Mora EX: Summer 2017
  • Battle Chasers Nightwar: (Late) Summer 2017
  • Payday 2: 2017
  • Namco Museum: Summer 2017
  • Splatoon 2: 21st July 2017


Verdict:


Was it a good Nintendo Direct? Well it was serviceable. Two months before e3 2017 I didn't expect a slew of unannounced games. Still with no announcement at all this only furthered my expectaions for Nintendos e3 presence this year. Only focusing on games we already know won't be enough. The Nintendo Switch needs to keep it's momentum and for this it needs the Hype of big announcements.
In regards to the Switch the Direct did it's job, but also reinforced the fear of the console being a Nintendo only machine once more. At least the support from Japanese developers seems to be a given, but even there the big titles are missing so far. All we get in the upcoming months are Indie and Retro titles. For the start this is enough, especially with Breath of the Wild keeping everyone busy, but in the long run the Switch needs to secure a steady supply of high profile titles to avoid the fate of the Wii-U.
But the Direct wasn't only doom and gloom. Because the first part, focusing on the 3DS, was really great, but also really rushed. It reinforced Nintenods statement that the Switch won't replace their dedicated Handheld. Instead they are focusing quite the resources into creating a lot of good games. Once again it is very Japanese focused content, but it is hardly Nintendos fault that most Western Studios nowadays associate mobile gaming with Phones and Tablets.
Overall it was a good Direct without any surprises or major upsets. The continued support of the 3DS is great and I withhold my judgement about the Switch until we have a clearer picture. Hopefully this will be the case after this years e3.


What are your thoughts on this Direct? Let me know in the comments.

And as always
thanks for reading

Monday, February 20, 2017

Top 5 DLC for Nintendo Games

I'm very sorry about the break last week, but different obligations and a nasty flu kept me from producing any content for the blog. I hope you can understand. But now things should be back to normal.
So this announcement created some waves last week.


For the first time in history a main line Zelda Game would receive additional content. And to say the reaction to this was mixed would be an understatement. Now in this post I won't judge this decision. This will have to wait until this weeks Thoughtpiece. Instead I want to focus on the past times Nintendo decided to create DLC for their Games. So here is, without further ado, the five times Nintendo did DLC right.


5: Super Smash Bros. for Wii-U/3DS


Now this is a little bit controversial of a pic because the Game got a lot of flak for it's DLC and I can see why, but overall I think the DLC for Smash Bros. was done very well.
Fighting Games are always a little bit iffy when it comes to DLC. Things that should be unlockables in the game are often sold instead. Even Smash Bros. is no exception to that with the countless costumes sold for Mii Characters. But I'm willing to forgive this because of the huge amount of content and costumes already present in the basic game.

And while the Mii Costumes weren't exactly a stellar example for DLC the characters themselves are. Bayonetta, Cloud and Co. are DLC done right. Sometimes people tend to forget how much work it is to create a character from the ground up for a Fighting Game. Looking at those DLC characters from this angle, I don't think the are overpriced. Especially those which also include a new stage.
Also most of those characters play very unique and offer a different experience from the fighters in the base game. They are also quite well balanced and fit right into the Meta.


It is clear that Sakurai and his team did their homework with each and every one of those DLC characters. They are a lot of fun and if you play Smash Bros. regularly they are worth their money. And that is what good DLC is all about.


4: Fire Emblem Fates: Revelation


I am one of the loudest critics of Fire Emblem: Fates. The decision to split the game into two parts still leaves a bitter aftertaste in my mouth, even though each part is a fully playable game. Also the blatant and stupid censorship in the title didn't help.
But I'm also the first one to admit that the game is really, really good. Birthright and Conquest both tell a great and engaging story and playing them both gives you a deeper insight into a complicated conflict and backstory. But what if you didn't choose either, Nohr or Hoshido? What if you choose your own path? For anyone also asking this question Nintendo released Fire Emblem Fates: Revelation. A DLC for the the game that has exactly this question as basis.


Instead of choosing one of your two families, you instead reject both and head out to forge your own path. It is an interesting concept and very well done. It is a completely new game and more than worth it's money.


3: Hyrule Warriors


Hyrule Warriors DLC was announced similarly to the Breath of the Wild Expansion Pass. You got some skins directly and a general outlier of what was planned, but no specific information what exactly was part of the DLC. We didn't know which characters would be included only their number. They repeated this vagueness with Hyrule Warriors Legends and I can understand that some people are upset about this practice. When I pay 15$ for a DLC without really knowing what I'm going to get in return, it will always leave a bad aftertaste. Buying the Cat in the bag never feels good.


In the End Hyrule Warriors offered pretty good by the Numbers DLC. Nothing to special or surprising, but a solid extension of the classic game. But it didn't truly offer anything new. Now don't get me wrong. Extending on the main game, adding new characters and adventure maps is fine. And the the fact that this DLC offering is Number 3 on this list, speaks volumes. Still I missed something. New Stages or a new Game Mode would have done wonders for Hyrule Warriors.

But the offering was still excellent. The new characters often had a fresh approach and lots of fan favorites got added this way. Also the DLC Maps for the Adventure Mode played really differently from the original. The factor that holds this DLC offering back from raising further on this list is the lack of new stages to fight on. Even the best stages, like Skyloft, get boring if you have to do them over a hundred times. So to truly become a excellent DLC Hyrule Warriors would have needed some more variety in it's offering.


2: Mario Kart 8


Well it was clear that this game would be on this list and I think many of you probably expected it to be Number One. And while it didn't quite actually make it to the top it's still the absolute best DLC in terms of value. For only 12$ you'll get six new characters, eight new carts and 16 new courses. The value this DLC provides is just insane. Especially because the courses are amongst the best in the entire series. Wild Woods is probably my favorite racing course in any game ever. But enough about me and my love for that course. Instead let us talk about why this DLC is so excellent.

Mario Kart 8s DLC is the epitome of more of the same, which isn't a problem if that means you'll get more of the best course design in any Kart Racer. It can't be stressed enough that the new tracks are the absolute top of the crop. Even the reworks of classic tracks are excellent. Tracks like Ribbon Road are hardly recognizable with their origins. They look and feel like completely new courses.
And while the characters aren't as exciting they still do their job well and the inclusion of Link opened up the possibility of a true Nintendo All-Stars Racing in the future.


So while Mario Kart 8s DLC is truly excellent and is still the absolute Number One in terms of value, why didn't it take the Number One spot on this list. Well it's because the DLC doesn't offer anything new. Like I said earlier it's just more of the same, which isn't a problem, but DLC should also be a possibility to build on the foundation and expand to something new. It doesn't always have to be that way, but if done right, it will result in absolutely amazing DLC.


1: Super Luigi U.


Now some of you may say that this is just a level pack for Super Mario Bros. U and with that statement you couldn't be further from the truth. One the first glance it may seem this way. It is just a level pack for Super Mario Bros. U offering 96 new courses to complete. And instead of Mario you can play as Luigi with his unique controls (Higher Jumps, lower friction). But this is only a very superficial look at this game. Super Luigi U is much more than just a level pack for the original. Instead it is a true expansion. Something that uses the same foundations, but creates an entirely new experience.


You see in Super Lugi U you'll only have one hundred seconds for each level. This has a huge influence on level design and on how you approach the stages. Speed is an essential ingredient of this game. This fact, coupled with the higher difficulty of the game, creates an entirely different experience than Super Mario Bros. U, without departing so much from the core that it becomes an entirely new game.

It is hard to describe with only words, but the flow of Super Luigi U. differs completely from Super Mario Bros. U. And that is why Super Luigi U. is an excellent DLC. It's the perfect way of progressing past the end of the original. If you've mastered Super Mario Bros. U, you're prepared for Luigi U. It gives Veteran Mario players a new challenge and new experience in one package. And because of that it's still my favorite DLC for a Nintendo Game.


So what are your thoughts on DLCs in Nintendo Games? Which ones did you enjoy and which ones aren't worth their money? Let me know your opinions in the comments below.

And as always

thanks for reading