Last Thursday the
wait was finally over. One year and a half after it had been
announced the Nintendo NX was finally unveiled to the world. It was
the long rumored Hybrid concept bringing together the power of a
console and the mobility of a handheld. That's what Nintendo promised
at least. It remains to be seen if they can fulfill that promise. But
for now we have a overview trailer showing what the Switch is all
about. And even though it focused mostly on the games itself, it also
gave us small glimpses at several of the games for the console.
Well enough
introduction for something, which doesn't need introduction. Let us
watch the Trailer and see if we can spot some interesting details.
Right of the bat
we get a good look at the newest Zelda Title, Breath of the Wild,
which will release for the Switch (as well as for the Wii-U.)
Here we get the
confirmation that mounted combat from Twilight Princess returns. It
seems Link isn't the only one, who can tame the wild horses roaming
the fields of Hyrule. Something that remains to be seen is, if the
Bokoblins will dynamically use the Horses. What I mean with that is
if only selected and predetermined enemies can use mounts or if the
situation is possible, where Link hunts a group of Bokoblins only for
them to use a nearby group of horses as mounts spontaneously.
Latter would be
really cool.
Also as we know
from other previews of the game the Bokoblins can use a variety of
weapons, but here they are only seen wielding clubs. Maybe later in
the game you'll also encounter mounted enemies, which use Bows or
other weapons, creating a more varied mounted combat.
Here we get our
first look at the console, or the docking station to be more
specific. It's nothing revolutionary looking, but it's well designed.
As we know from Nintendo the docking station doesn't contain any
rendering or processing power, but I'm pretty sure it will still
enhance the performance of the Switch. In handheld mode the Switch
will probably lower it's output to safe energy and cooling power. But
docked into the station it can be actively cooled and doesn't need to
concern itself with running out of battery power. That's why I think
the docking station enhances the power of the Switch, as it easily
allows overclocking.
Now we get a look
at the controller of the Switch. Well that's not entirely true. We get to see one of the Switchs control options.
As you can see the
actual control units, called Joy-Cons, can be easily taken off and
attached to the Switch itself. The huge possibilities offered by this
system is shown later in the trailer. You don't even have to attach
the Joy Cons to anything in order to use them. Nintendo once again
looks to support many different control options and I think this is
great way of doing that. As for the ''controller'' itself. It looks
fine and seems to handle rather well. I personally never had a
problem with the Wii-U Gamepad, but for people who deemed it to big
and chunky this should be good news.
As you can see,
you can use the Switch like a tablet, lean back and use the Joy cons
alone for the most comfortable gaming experience possible in a
airplane.
This is the only
problem I have with the Joy Cons. They seem rather small and when
used like this I'm sure people with bigger hands will get cramps
really fast. A good solution for this problem would be allowing the
use of Wii-Motes. Their basic layout is pretty much the same, but
they aren't as small.
But now enough
with jumping ahead in the trailer. Back to Zelda.
Here we have
another one of the huge boss monster Aonuma mentioned during the
first presentation of Breath of the Wild in 2014. It seems that these
enemies can be found all around Hyrule. This huge Bokoblin takes a
nap on a small island in the middle of a pond, before he is assaulted
by Link.
Of course he
doesn't like the rude awakening and a battle ensues. My guess would
be that these Boss monsters all guard a part of Hyrule. During the e3
2016 presentation we've seen that Hyurle is segregated into different
areas.
It seems pretty
obvious that each of those areas would house a huge boss monster. We
even saw one before in Steppe Talus.
But back to the
Bokbolin Boss above. There are two interesting details on him. His
glowing pendant and what seems to be a rainbow mohawk. I'm sure the
pendant has a deep meaning, while the Mohawk may be the monsters weak
spot. As for a way to fight the boss, I'm not sure. In direct combat
his attacks may be to devastating, so I guess a approach like in
Shadow of the Colossus, where you climb the beast and attack it's
weakspot directly would work best. It also would combine pretty well
with Breath of the Wilds climbing mechanic.
Here we have the
confirmation that the Switch uses cartridges. These look pretty big,
so hopefully they'll offer a lot of space.
And here we get a good
look at the whole system. It's surprising how slim the Switch is. On
top of the console we can see several openings, which will be
probably used for cooling the system. Next to them you can see a slot
used for headphones and then the already seen cartridge slot.
The Nintendo
Switch Pro Controller seems to be a continuation of the Wii-U Pro
Controller, which was great. So I haven't any worries here.
Now this is
interesting again. We get a look at something, that seems to be a
port of Mario Kart 8.
But last I checked
King Boo wasn't a character in Mario Kart 8. Emily Rogers calls this
an enhance port of Mario Kart 8, which would mean that it offers new
content.
Another
interesting fact seems to be the missing motorcycles. In the first
picture we can see all twelve drivers and there isn't anyone driving
one. But that doesn't mean they have been removed from the game,
because we can see Rosalina, starting last, use an ATV Body. So these
are still in and so it's good chance that we will see motorcycles
again.
The last
interesting part about this enhanced port/Mario Kart 9 is that, like
in Double Dash, you'll be able to hold two items at once. Now maybe
this is an indication that this game will be the long awaited Double
Dash 2. It's entirely possible that they used single driver carts as
place holder for this trailer. I think King Boo is another indication
for this, as he had his debut in Double Dash.
For now everything
is possible. The shown footage could be an enhanced Mario Kart 8 Port
or an entirely new Mario Kart 9.
This picture
proves that Multiplayer is still a large focus for Nintendo with the
Switch and it seems easier than ever.
Now it becomes
truly interesting. Here we've got the first glimpse at the next 3D
Mario adventure, exclusively for the Switch. And right of the bat we
are introduced to a pretty unfamiliar sight for the Mushroom Kingdom.
The previewed level seems to be heavily influenced by Mexican themes.
We can see a colorful small town in midst of a scorching desert. But
it seems to be a rather cold desert, because if you take a close look
you can see Ice on both edges of the picture. Even the fountain in
the middle of the town seems to be frozen solid, with some icicles
hanging from the wires next to it.
Generally the
whole area seems to be much more open than any level from 3D World.
So maybe this new adventure returns to the roots of Super Mario 64
and offers a truly exploration oriented experience.
Also remember the
purple building on the far left side of the picture for now.
We also get to see
some new, sombreror wearing characters. I'm not sure if they serve as
enemies or allies, because they don't attack Mario, when he triple
jumps next to them. In fact they don't pay any attention to him at
all.
In the back of the
picture we can also see what seems to be a huge stone structure,
possible a temple of some sorts. There seems to be a while light
emitting from the top, and my guess would be that there lies the
source, which is responsible for all the ice in the middle of the
desert.
Next up we get a
better look of the stone Structure, which is bigger than first seen.
If you take a look at the right side of the picture, next to the ice,
which serves as barrier, you can see the same purple building which I
told you to remember from the first picture. This is another prove
that this Mario seems to go back to 64s huger and more open level
design.
This picture also
shows that Marios Long Jump is back again, next to the triple Jump
shown in the earlier picture.
One nice little
detail is Mario looking towards the Bullet Bill while dodging it. But
the more interesting detail is the floating heart across the chasm on
the right side. This is another indicator towards a 64 style of
gameplay.
And lastly this
picture proves that this Mario will have a Multiplayer once again.
The last part of
the video now shows us what seems to be a Splatoon e-sports event.
I'm not sure if Nintendo truly decides to take Splatoon down this
route, but you can't argue that next to Smash Bros. Splatoon is the
game with the most potential in that area.
Once again we
can't tell if this is truly a Splatoon 2 or just an enhanced port,
like Emily Rogers calls it, but it definitely offers new features.
It seems the
customization of your Inkling has been drastically improved, with
different hairstyles and even different trousers and gloves.
The Trailer did a
good job of introducing us to the Nintendo Switch and enough to keep
us speculating. I hope you liked this Trailer Watch and if I missed
something (which I surely did) post it in the comments.
And as always
thanks for reading
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