Thursday, May 11, 2017

The Legend of Zelda: Breath of the Sequel


Warning: This Post will contain some Spoilers for Breath of the Wild.

When Breath of the Wild launched to probably the best critics of any video game in the last decade, it was pretty certain that from now on this game would serve as the blueprint fro the Zelda series moving forward. Just like with Ocarina of Time nineteen years ago. And just with Ocarina of Time I hope they use the engine to create an immediate successor, which, while using the same blueprint, goes into a different direction.

It's a well known story by now, but after the release of Ocarina of Time Eiji Aonuma wanted to create a new kind of Zelda game. Shigeru Miyamoto and Nintendo green lit the project, but only if Aonuma could deliver the new installment in the span of one year. Even during the N64 days this was a ridiculously short time to develop a game. They only managed this by using many assets from Ocarina of Time and creating a dense and focused game world. The result was Majoras Mask, which is lauded as one of the best Zelda titles today.

You may already have guessed in which direction todays Thoughtpiece will go. Yes I'd like to talk about a Breath of the Wild sequel. The Game was a huge project. The biggest development team Nintendo has ever had. And I'm sure with over five years of development it wasn't cheap to make either. It's not a wild guess to say that Nintendo is already hard at work and a new Zelda title is at least in the concept stage. They already have a working physics and graphics engine. Under this premisses a sequel to Breath of the Wild would be not to expensive to make and probably won't take five years either.

So as customers we now have to ask ourselves what do we want from a sequel? Should Nintendo try something different or build on the foundation of Breath of the Wild?


Familiar but different: 


A direct sequel to Breath of the Wild would, in my opinion, the weakest way to create a new Zelda game. Exploring the same (maybe rebuild) Hyrule with different threats would be much better suited for a DLC to the original game. In Breath of the Wild the World was the star of the game. I think using it again, even though slightly changed, would lead to a huge fatigue factor with the player. In Breath of the Wild you had the feeling that you could discover something around every corner. A direct sequel couldn't offer the same, if the landscape wouldn't drastically change by some apocalyptic event. So a rebuild Hyrule is out of question, but what about another form of direct sequel. One that only takes the characters and moves them to a new location. Yes I'm talking about Breath of the Wilds Majoras Mask. Just like after Ocarina of Time Link got thrown into this new world Termina, the same could work for Breath of the Wild. Let me give you a quick overview of my idea.


After their victory over Calamity Ganon Link and Zelda are hard at work to rebuild Hyrule. But their progress is slow and riddled with setbacks. The land is still infested with Monsters and different races are scattered and low in numbers. The knowledge of the past is mostly lost. But one day a strange traveler arrives and he tells the two about a Mask that can grant wishes. This Happy Mask Salesman tells the Story of the Mask hidden away in an island nation off the coast of Hyrule. Now Link and maybe even Zelda head out to find this Mask to grant their wish of a rebuild Hyrule.

Yes it's exactly what it sounds like, I would love to have a modern Majoras Mask. The genius idea of the three day cycle that repeats itself every time is still responsible for one of the most alive feeling video game worlds of all time. And I would like to see that repeated in the modern age. Just think of the possibilities such a game would create nowadays.
Just like Termin this Island could work as a sort of Mirror to Hyrule, which would allow them to re-use several assets from Breath of the Wild. It, of course, wouldn't need to be so vast and huge like it's predecessors game world, but could make up for this fact by re-introducing the time travel mechanic. It would increase the loop to five or seven days however. The possibilities created by this system are endless. Of course it's a lot of work, but with a big and experienced team I think it's possible. And the game wouldn't need to be done in one year. Instead they should take their time and maybe release the new Zelda during holiday 2019.

The three day loop in Majoras Mask really made the inhabitants of Termina feel alive. Even today. Just think of the possibilities with todays technology. It would also fix the problem of Breath of the Wilds side quest feeling very lackluster. Majoras Mask was a game nearly completely made up of memorable side quests. The dynamic of NPCs having not only their own daily routine, but this being influenced by your actions or non-actions, is what made Termina such a ''realistic'' world. In Breath of the Wild we already have a very realistic world. In my review I said this is because every action creates a logical reaction. Everything has weight. People seek shelter when it rains or are startled when you draw your sword. If Nintendo would take this foundation and combine it with the daily routines from Majoras Mask they could create the most realistic Open World so far.


Just like Majoras Mask was a smaller, but more focused version of Ocarina of Time, the Breath of the Wild sequel could do the same. And seventeen years after the release of Marjoras Mask I think it's time to try the concept once more.


Into the Unknown:


Another possibility would for them to try something completely new. Just a new land with the same environments wouldn't do it. After all Hyrule pretty much covers everything already. Mountains (hot and cold), Forests, Jungle and Desert. You have it all. So why not go into a completely new direction. Breath of the Wild already introduced technology to the series. Why not make the next installment go full Steampunk? Instead of a natural Hyrule create a mechanical one. Give us something we truly have never seen before in a Zelda game.
Or create a world where Ganon won. A kind of apocalyptic version of Hyrule with Link roaming the wasteland as a lone wanderer. A kind of Apocalypse/Western mix.


The problem with such a proposal for a sequel is that it would take a lot of work creating new art assets and models. While a Majoras Mask 2 could justify re-using a lot from Breath of the Wild this couldn't work here. If Nintendo has streamlined and optimized their development process I'm sure they could create such a game in around three years, if they used the same engine as Breath of the Wild.

With Breath of the Wild Nintendo gave us the most complete and definitive Hyrule for a long time to come. That's why now would be a great time to experiment with the Zelda series and step out of the High Fantasy comfort Zone they used as framework for so long. With Breath of the Wild they have already proven that they are willing to question some of the foundations of the series, so why not go even further with the next installment. But what they shouldn't do is trying to recreate Breath of the Wild in any way, shape or form. They did that with Ocarina of Time for a long time. And while there was never a bad Zelda games, one can only wonder what could have been if they stepped out of their comfort zone earlier.

Of course I know it's funny for me to suggest them trying something new and wanting a Majoras Mask sequel only several paragraphs before, but that is because Majoras Mask approach to an Open World is still unique even after seventeen years. At least I can't think of a game that tried something similar.


To new realms:


If a Breath of the Wild sequel happens, and I have no doubt it will, and no matter how they approach it, they should not cling to closely to the predecessor. Instead I hope they boldly try something new (or old) to create a experience that may use the blueprint, but doesn't feel anything like Breath of the Wild.  


So what are your hopes and/or wishes for a Zelda sequel? Would you like something completely new? Or are your still enthralled by the wilderness of Hyrule? If you have any cool ideas let me hear them in the comments below.

And as always

thanks for reading

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