Friday, August 4, 2017

Why you should criticize what you love

Last week Nintendo specified the use Amiibos would have in the upcoming Metroid: Samus Returns for the Nintendo 3DS. And to say it bluntly, they are pretty dumb. Since releasing the figurines Nintendo has struggled to find a good use in games for them. Right now it's a hit and miss kind of thing. Either you'll get next to nothing or Amiibos work as physical DLC.
From the get go the Amiibo Idea, as great as it is, was facing a lot of challenges. Because everyone has a different threshold on when he thinks Amiibo implementation becomes intrusive there was never a way to truly win. But still Nintendo use of these figures has ranged from excellent to being a insolence to their customers.


So what is the Problem with Samus Returns? Well it's simple. If you want to play the Hardmode then you better own the new Samus Amiibo that launches alongside the game on the 15th of September. Just like the Black Airwing in Star Fox Zero, which was unlocked via the Falco Amiibo, this forces players, who want to face the biggest challenge the game has to offer, to pay 15$ extra. I have criticized that the first DLC of Breath of the Wild unlocked the Master Mode for that game because a difficulty should never be locked behind a Paywall, but only behind a skillwall. And this is exactly the same.

Like I said there have many different uses for Amiibos in the past. Some of the good and some of them bad. And I don't want to talk about that again or why the use for Samus Returns is bad. It has been said time and time again. And as you've probably guessed from the tittle this isn't todays topic. This news is only the catalyst because it once more showed the problems of modern fan culture.


Fan vs Fanboy:


Being a fan of something is great. It helps us connect with other, similar minded, people. It gives us lots of things to look forward. And it inspires us to create our own works of art. There are thousands of stories of people finding happiness and even love through a shared fandom. So yes being a fan is something great that should always be celebrated and never hidden.

Still being a fan also poses some dangers. The danger of losing focus on anything not related to your fandom is a very real one. Also identifying to closely with it will blurry the line between you and the thing you're a fan of. In that case any critique someone may offer to it will be taken personally. And that is the downfall of all meaningful conversation.


This is especially true if you're fan of a company like Nintendo or Sony. Or any videogame publisher to be honest. Because if you take something personally it's only natural to lash out in defense. When the info about the Amiibo Use in Samus Returns got out many where quick to rightfully criticize it. But just as many quickly joined to defend Nintendo, calling all who had a different opinion hater or even threatened them. Now I'm not one to take these online threats seriously, but it shows the problem we currently have in the online age. Everything has to be about me. Social Media is one huge narcissistic shit show. If someone critiques something I like that must mean he critiques me.

That's the thought process that lies at the bottom of this problem. Identifying to closely with a company leads you to becoming blind for it's flaws and problems. And to be honest everyone and everything has flaws. Yes even Nintendo. Because first and foremost these companies only want your money. Some may call this a cynical world view, but this is the endgame for every company. Yes some of them surely care for their customers, but in the end all these ways of binding people to your brand only serve to get these people as customers. And if these customers happily consume without complaining then all the better.

One thing that every company tries is to maximize it's profits. That's just how our capitalism driven society works. Our ''job'' as customers is not consumption, but instead acting as controlling organ to keep the companies in check. And that is something that being a blind fan undermines. Also it sooner or later kills itself. What I mean by that is that being a blind, always supporting fang will kill your love for the product. Because even if you are a huge Nintendo fan there will always be things about them that bug you, but you won't be able to say this outright. To admit that your favorite company has flaws, is the same as to admit that you are flawed because you choose them. So instead of voicing your opinion you start to simply accept everything, but the frustration won't go away. And because there are thousands more like you, your company doesn't see any reason to change their ways. One day there will be the point where even you are fed up with their antics. And that's when you cease being a fan. One thing that is important to realize is that you don't owe these companies anything. You don't need to defend them or protect them. What you need is to call them out on their bullshit before it can destroy what you love.

Let's just take a look at the X-Box One. When it was announced Microsoft planned on it needing to be online all the time. If you couldn't connect to the Internet you wouldn't be able to play. Luckily the fans lashed out and that stupid idea got canceled. But what if blind supporting Fanboys would have been in their place?


Well like everything anti-consumer that isn't fought before it can take root the idea would have bloomed and quickly became an accepted standard. And like any standard it would get copied by other competitors.

You should always criticize what you love.

What I'm saying with that is not to never be happy about your fandom. Just that you should never grow blind for problems. Engaged fans help their fandom to evolve and grow. Also taking critique aimed at your object of passion personally is the dumbest thing you could do. It destroys all hope of ever reaching your discussion partner and only leads to hardened fronts.

Just remember. You don't owe those companies anything. Not your love, nor your money. This has to be earned time and time again. Or we'll end up with a 60$ game for which you need five different Amiibos to unlock the true ending. And one more if you want to play it Co-op.


And as always

thanks for reading

No comments:

Post a Comment