Friday, May 1, 2015

The game the Wii-U deserved, but not the one it needed


Mario 3D World is a great game. It plays perfectly, has great leveldesign, looks awesome and is simply a blast from start to finish. Next to Wonderful 101 and A Link between worlds it was the best game I played int 2013. I just wanted to make this clear, before talking about how it was not the game the Wii-U needed.

It sold great. There is no denying that. And it received critical praise all over the globe. But it also felt quite safe. There is nothing wrong with that of course, but 3D World was not the game the Wii-U needed. I just think that most people expected more than a 3D Land sequel for Marios first HD adventure, no matter how good the final game actually was. From start to finish 3D World played it mostly safe. It was a more grounded adventure after the grandness of Mario Galaxy, but this isn't what brings the people to your console. It lacked the WOW factor to do that. While Super Mario Galaxy was a grand undertaking aimed to bring many people to the Wii, Mario 3D World felt more like an adventure to maintain. It would have been a better fit for a successful console, later in its lifecycle. Of course Nintendo couldn't know that when they launched the Wii-U. 3D World was probably well in development at that time, but, like so many things from the Wii-U, it can serve as a lesson for the future.

I think many expected more from Nintendos first HD console in it's first year and I can't blame them. While New Super Mario Bros. U was the best in the series it released to closely to New Super Mario Bros. 2 and didn't offer anything truly new. And 3D World is still a 3D Land sequel. Bigger and better in every aspect, but many people just shrugged it off because they can already play a similar game on their 3DS. Of course it sold well, but it was mostly the hardcore Nintendo Fans, who had already bought the Wii-U. To put it simply 3D World wasn't a game that sold Wii-Us but a game that sold to already existing Wii-U owners.

Then what kind of game should the next Mario be? I think they should go back to the style of Mario 64 and Sunshine. Galaxy is a great game, but I don't want a Super Mario Galaxy 3. I would prefer them to go back to the world design of the first two 3D Marios instead of the more obstacle course oriented approach in Galaxy. What I mean with that, is that Galaxy, if you look at it from a neutral standpoint, has very little exploration. Every Star is pretty much self confined and at the end of a specific obstacle course. While in Mario 64 or Sunshine you could find Stars other than the one you selected at the beginning. In Super Mario Galaxy the scenery was grand, but not the levels themselves. And I think Mario has great potential in that direction. They only need to use it.

Let's give an example of what I would love to see in a Mario Game. And for that I want you to take a look at a game that overflows with details, imagination and variety. Mario Kart 8




How awesome would this course be as a level in a 3D Mario. The power of the Wii-U (and following consoles) allows for such imaginative level design. This level could play with Mario starting at the base of the great tree and slowly advancing upwards till he reaches the Shy Guy village up top.(And then slides back down with the huge waterslide^^) With different tasks and branches on his way upwards. Also they should fully embrace the concept of adventure and wonder with the game. When entering a level there shouldn't be a specific star to select, but you should just get thrown into the world. Let the players awaken their inner adventurer. Let them explore the worlds at their own pace and find their own way. Of course the level design would need to be adjusted to such a new playstyle, but I trust Nintendo to pull this off. Also this would open up a lot of possibilities. For example one star in the hypothetical Wild Woods stage could involve the Toads trying to repair their elevator to the treetops. After you helped them you would have swift access to the Shy Guy village. Or you could find another way towards the treetops and maybe discover one or two Stars along that path. This way every player would find their own, unique way of approaching the worlds and completing them. Like I said this would be challenging to design, but it would definitely be worth the effort.


Also I hope they leave the boring, well-trod paths of the standard Mario Worlds. I said this once, and the DLC only strengthened this opinion, but I think that Mario Kart 8 shows what could be possible in 3D Marios. Wild Woods blows every standard wood themed level in past Mario Games out of the water with it's design and imagination. Mount Wario would make for a grand stage with lots of variety. Why not have a stage taking place in Mushroom City from Double Dash or in the Water Park? It would open up a lot of new possibilities to gain stars. 3D World did something like that with the Circus and Japanese Theme and it was great. I would love Nintendo to embrace this concept fully with their next Mario game. Mario Kart 8 shows that it is possible to have levels like Super Bell Subway or Sunshine Airport, which are ''Outside the Box'', but still retain the distinctive Mario feel.

So the cornerstones for the next Mario game should be:

  • Exploration
  • Big Levels to support this playstyle
  • Imaginative Level design and themes outside the standard Mario palette



Just imagine that instead of the 3D World trailer E3 2013 showed Mario in Wild Woods. First he masters challenging platform
ing to climb to the top. Then a panning shot of the Shy Guy village inside the tree tops. We see him completing a task and gaining a Power Star... and the level continues directly because there still is much to explore. At the end of the trailer we can see Mario Jump down the tree in an awesome panorama shot.
This would certainly be a trailer to WOW people.

The Wii-U would have needed such a game. While the offering of titles on the console is great, many of them play it very safe. Nothing offered something completely new and exciting. To once more pull out the overused Batman quote from the title: Super Mario 3D World was the game the Wii-U deserved, but not the game it needed.

Oh and sorry for the constant Wild Woods talk, but I adore this track.

What are your thoughts on Super Mario 3D World, the future of 3D Mario and the offering of the Wii-U in general? Would you like Nintendo to show us something completely new for their franchises or are you happy the way it is?

And as always

thanks for reading

Source of all pictures: Nintendo

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