Wednesday, September 7, 2016

The Wii-Us Main Competition


With the dawn of the NX on the Horizon now is a good time to look back at the Wii-U and discuss it's failures and success. Even though the latter is much smaller than the first. Still the Wii-U was a great console. Of course I'm only talking for myself, but I never regretted purchasing it and I had a great time with many of its games. Still nobody can deny that it was a commercial failure. And after last weeks Nintendo Direct it's become even more evident why this is the case.

You see the Wii-U had many problems right from the start. A subpar Third Party Support, a confusing name, bad Marketing and only one true Nintendo game, which was a 2D Mario and had hit franchise fatigue.
So from the get go the odds were stacked against Nintendos console. But the biggest Problem was none of these things. The biggest Problem of the Wii-U across the consoles lifespan was it's competition. And I'm not talking about the PlayStation or the Xbox. No, the biggest competition for the Wii-U is the 3DS.


A half hearted Fusion:



When I look at my Wii-U and 3DS library, it often seems to me as if Nintendo has tried the fusion concept with these two consoles, albeit very halfheartedly. Games like the Port of Yoshis Wooly World only increase this feeling, even though some of them may make sense. (For example Mario Maker)

Just take a look at the Wii-U and 3DS library. You find a counterpart for nearly every Wii-U game on the handheld, while the 3DS also offers more games and even some genres and franchise that didn't appear on the Wii-U. If someone wants the ultimate Nintendo experience just direct him to the 3DS. And if the handheld fulfills all your wishes, then why should you buy the home console?

If you want a 2D Mario you don't need to buy New Super Mario Bros. U because you can simply buy New Super Mario Bros. 2 or Mario Maker for 3DS next year. Super Mario 3D World is an excellent game, but Super Mario 3D Land is nearly as good. Mario Kart and Smash Bros. are also on the handheld. Together with two 3D Zelda remakes, a completely new top down Zelda and a Multiplayer spinoof. Hyrule Warriors? On the 3DS. Mario Party? On the 3DS.

This together with exclusive games like Luigis Mansion, Kid Icarus Uprising, Pokemon, Animal Crossing, Fire Emblem and others, great Indie support and a good Virtual Console makes the 3DS more appealing in every sense.

And yes the Wii-U still has several great exclusive titles, which I love dearly, but if you aren't a hardcore Nintendo Fans the overall package of the 3DS is simply better. You can still play all big Nintendo titles for a smaller price.
Most people are satisfied with one 3D Mario and one Mario Kart and one Smash Bros. each console cycle. They don't need Super Mario 3D World and Super Mario 3D Land.
The 12 Million buyers of the Wii-U are the Nintendo Faithful, who play nearly every game from them. That's why the Wii-U has insane attach rates. But for a broad success it doesn't suffice only satisfying them. You need the masses and if you offer the masses a more appealing product it shouldn't surprise you when the flock towards it.


What is the solution?



While this may be to late for the Wii-U/3DS combo I hope Nintendo won't make this mistake again in the future. Of course it all depends if the NX truly is a Fusion concept, which unifies Handheld and console gaming, but if it isn't then Nintendo does need to do a better job at distinguishing their platforms.

First of some Series are better suited for Handhelds, while others function on consoles. Pokemon mainline games should always stay handheld exclusives. The same goes for Top Down Zelda titles. And I would even go a step further. Make 2D Marios exclusive to your handhelds. The whole structure fits perfectly. For Consoles Donkey Kong could take the place as the go to Jump'n'Run. The vibrant and lively backgrounds of Tropical Freeze only work on strong hardware and a big screen.

Games like Bayonetta or Xenoblade Chronicles should also stay on consoles.

Next make 3D Mario and Zelda games exclusive to consoles. Let Paper Mario truly return to its role playing roots and make it the go to RPG on consoles, while the Mario and Luigi Series continues on the handhelds.
Captain Toad with it's small contained puzzle levels would also be a perfect fit for handhelds, while Splatoons Multiyplayer heavy focus is better suited for console gaming. Give handheld gamers a classic 2D Metroid and a full fledged 3D adventure of Samus to the console.

For both to succeed Nintendo needs to make a sharp distinction between their handhelds and consoles without taking important brands from either of them. This also creates an incentive to buy both systems, while as of now you only need one to get a complete Nintendo experience.

This distinction would raise the appeal of both systems. Hardcore Nintendo fans will always buy both, but this the more casual fans also have more incentive to buy both systems.


So what are your thoughts about this? Would you like more difference between the 3DS and the Wii-U? Or are you happy with the current situation? Agree or Disagree? Let me know in the comments.

And as always

thanks for reading

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