Monday, August 8, 2016

My Top 5 Donkey Kong Country: Tropical Freeze Stages

In my lasting crusade to fill this Blog with fun and engaging content, let me introduce you to a new weekly format. And as you guessed from the title, it's a simple Top List. Everyone does it so I'll also give it a try. Hopefully you'll enjoy my insights into different topics and maybe share your own.

For starters I thought I'd go with my absolute favorite Game for the Wii-U. Donkey Kong Tropical Freeze is the perfect platformer, as far as I'm concerned. The levels are just overflowing with atmosphere and are expertly crafted.
It was no easy task selecting only five of them to populate this list, but I didn't want it to get bloated. So without further ado here are my Top 5 Favorite Levels in Donkey Kong Tropical Freeze.

5 : Homecoming Hijinx


This level perfectly sets the stage for the final world of the game. Returning home to Donkey Kong Island and seeing everything crumble and dying under the unnatural ice creates a strong desire to stop the Snowmads. The genius musical score by David Wise and Kenji Yamamoto further enhances this. The level also does an expert job at teaching you it's main mechanic. Because of the unnaturally cold temperatures everything on the island crumbles under weight. Platforms start to fall apart once Donkey Kong jumps on them. You only have a brief period of time to advance before you fall to your doom. The mechanic forces a fast paced play style in this level and is thematically fitting. It also creates a sense of urgency to stop the Snowmads or there won't be much left of the Island you once called your home. These tricky jumps under a time limit coupled with the fact that the whole level only features one Kong Barrel at the very start create a great, challenging and visually stunning level. One I love to return to every time I start the game.

4: Amiss Abyss


This level is pure relaxation. At least from a graphical and musical perspective. It starts in a damp underwater cave but you quickly dive right into the deep sea. And what a beautiful deep sea it is. This level is one of the few silhouette stages in the game, giving it a surreal, but beautiful atmosphere. Again the great music by David Wise and Kenji Yamamot further enhances this. After taking in the great view you then advance with the help of small fish, which illuminate the area. And even though electric jellyfish and sea anemones are scattered throughout the level this never creates a hostile environment. Still the level is quite challenging with several timed sections, where you have to escape the floor and ceiling closing in on you. It's by no means an easy deep sea travel.
Diving deeper into the sea also provides you wit some simply breathtaking views. Sea Horses which glow in the Darkness. Ancient sunken structures. Alien looking corals. It was not a small amount of my deaths, which were caused by a distraction in the background of this beautiful and soothing level. It is simply a great experience from start to finish, which will surely help you relax after a long day of work.


3: Fruity Factory


Exploring a huge factory deep in the jungle gives me a true sense of adventure. The first barrel sequence gives you a good overview about the size of that whole place. Being partially overrun by jungle plants further enhances the feel of exploration. This is the place where the giant fruits from the surrounding jungles get turned into juice. Huge carving knives, rotating blades and a juice extractor, which provides two exciting chase sequences provide a challenging time while traveling through this huge place. The fact that there aren't to many enemies in this stage and most of them are carnivorous plants further mystifies this factory. It has been overrun by the jungle, but still operates. It looks old and worn down. It's a great place for adventure and exploration.
This also marks another rise in difficulty in the game. The ground is unstable. Either because it's a conveyor belt pushing you towards your doom or because it's no real ground. On several stages throughout the level you have to cross huge chasms full of deadly rotating blades. Luckily these blades cut up some fruits and you'll now have to use pieces of these fruits, that are flung into the air, as means to reach safe ground. This place proves that even something as simple as a 2D Platformer can create mysterious place of adventure, which I love to explore again and again.

2: Sawmill Thrill


My absolute favorite world in this game is the second one. I come from a country full of mountains and I simply love the majestic view they provide. While the first view levels in this world let you explore the lower parts of the mountain, this level marks the start of your ascend into the rocky heights. At the start you leave the leaf trees from the previous level behind and head into a beginning thunder storm. You hop into a minecart and race down a cliff dotted with tree logs until you finally enter a huge building.
This level is just one amazing experience from start to finish. The moment you enter the gigantic sawmill the music and atmosphere change completely. An threatening and exciting tune accompanies you through this dangerous place. While the storm outside may be rough, it is nothing against the action inside the Mill. Again, just like with the Factory, the size of this place is awe inspiring and really makes you wonder who built something like that.
But soon you leave the sawmill as your minecart breaks down and is replaced by a log, which serves as a boat. You head outside into the storm, but the music calms down. After the frenzy from before this section serves as cool down. Again the atmosphere is simply breathtaking. Deep hanging clouds, a dense forest in the background and huge beaver dams splitting up the lake into sections. It's hard to concentrate on the action with such gorgeous surroundings.
But the outdoor part comes to an end, and your log is used to build a new minecart. Thus you head into the final frenzy. You travel by huge warehouses full of logs in the background, while the place starts to break down. A saw falls off and starts to chase you, cutting up the path behind and creating new obstacles in front of you in the process.
A great thing about this level is it's perfectly attuned music. Each part of the level is accompanied by a specific part of music, which firs perfectly.
All in all Sawmill Thrill is a rollercoster ride of the best caliber. It's quick. It's fun. And it's a definitive staple each time I play the game.

1: Alpine Incline


The soothing music, the fog curling around the treetops, the fact that the whole forrest feels wet following the storm in the previous level. I love every part of this level. It creates the perfect atmosphere and every time I play I wonder how it would be to live there. The thick, deep hanging clouds create an evening atmosphere. The world feels like it's slowing down. Coupled with the amazing second part, which truly makes me feel the height Donkey Kong and his friends have already reached, this makes Alpine Incline the perfect experience for me. You start the level and quickly move onto several platforms, which are suspended in the air via a system of ropes. You can also see the next part of the level in the background, which is always a huge plus for me, because it creates a feeling of depth. It feels as if Donkey Kong explores a living, breathing world and not only a set of levels. Tropical Freeze does an excellent job in capturing that feeling.
The second part of the level then marks a tonal shift. Not as jarring as in the previous level between sawmill and outside, but still pretty strong. After you shoot through the clouds onto the highest peaks the music changes from soothing relaxation to a more ''bouncy'' tune, which really helps you feel the height. In this part you use several hot air balloons to bounce your way towards the goal. This is also were the levels grows slightly challenging, which also serves as a great distinction from the previous part.
And while this paragraph may be shorter than others Alpine Incline is without a doubt my most favorite level. It's highly subjective I know and mostly based on the atmosphere in the first part of the stage, which I adore, but this is the level I always play when putting Tropical Freeze into my Wii-U. It's just perfect.


And that was my list. Do you have any thoughts on it? What are your favorite stages in Tropical Freeze? Let me know in the comments.

And as always

thanks for reading

No comments:

Post a Comment